Instructions - Page 1 of 3
Rounds
The experiment consists of
10 rounds
.
Players
This is an experiment for
2 players
, called player
1
and player
2
. You will be told which player you are at the start of the first round. You will not change roles during the experiment: in other words, if you start off as player 1 in the first round, then you will remain player 1 in subsequent rounds.
Objects
There are
4 objects
, labelled
A
,
B
,
C
and
D
. These objects are worth
different
amounts of money to each player.
For example, object A might be the most valuable object to player 1 but the least valuable object to player 2.
The valuations are
common knowledge
, i.e. the players know the value of the objects to the
other
players as well as the value to themselves.
Choices
The 2 players take turns to choose an object.
First
to choose is player
1
, who chooses one of the 4 objects. The chosen object becomes player 1's property and cannot be chosen a second time by anyone.
Second
to choose is player
2
, who chooses one of the 3 remaining objects.
Finally
, player
1
chooses one of the 2 remaining objects, leaving just 1 object un-chosen, which becomes player
2
's property by default.
Play Order
As described above, the
play order
, which is the order in which the players choose an object, is
1212
. The play order is
the same
for each round of the experiment.
Solo Play (Against Computer)
You will be
not
be matched with another participant in this experiment. The computer will pretend to be the other player. Its strategy is very simple: it always chooses the object with the highest value to the player who is choosing.